hardware-based
• internet
• social networks
• MMO - massively multiplayer online role-playing
• video conferencing
• virtual reality
• augmented reality
• cyberspace
• artificial intelligence
• teleportation
• ...
• collective consciousness
internet_map |
internet_map_2 |
QMan_by_Oscar_Chichoni |
disadvantages:
• dependence on machines
• dependence on energy
• cyber crimes and viruses
• threat to privacy
• threat to personal liberty
• the loss of humanity
• solar storms threat
• degeneration of the physical body
• unpredictable changes in the human brain
• unpredictable changes in human psyche
• loss of physical communication
mind-based
• telepathy
• astral projection and travel
• lucid dreaming
• symbiosis with plants
• subconsciousnes
• ...
• collective consciousness
disadvantages:
• too unrealistic and unattainable
• realities confusion
• threat to privacy
• threat to personal liberty
• degeneration of the physical body
• unpredictable changes in the human brain
• unpredictable changes in human psyche
• loss of physical communication
• unknown dangers
Interfaces human-city
Levels of consciousness:
LEVEL 1
CITY AS HARDWARE_: The city as a technology support. City as a hardware of the new ways of communication and relationship between humans and machines.
LEVEL 2
LEVEL 3
CITY AS A SUPERIMPOSITION REALITY_: Hardware city is a non perceived reality. This is superimposed by a dream projection. The reality is constructed by the individual subconscious. Reality is not common anymore and it´s replaced by a mind
Project - first approach
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